Building UE4 from Source

A quick guide for how to compile the Unreal Engine 4 source code on Windows so you can run it portably without installing Epic Games Launcher. Requirements * You need to have access to the EpicGames/UnrealEngine [https://github.com/EpicGames/UnrealEngine] repository on Github, don't have access? Follow…

Limitless Rooftiles Study in Unity

Ever since the first time I saw the scene in the movie Limitless [https://www.imdb.com/title/tt1219289] where the pills first activate for Bradley Cooper's character Eddie Morra and he looks up to see rooftiles flip, I've always wanted to try and recreate that…

Fake Liquid ShaderGraph Test in Unity

This is a demonstration of my first major ShaderGraph (Unity's Material Editor) attempt at making a fake liquid volume using that was also capable of producing waves. The code that drives the waves isn't doing it physically correct by any means, but I still believe it…

Alembic Animation Test in UE4

This is a test I did for a project that I'm working on, where I used Realflow to create a liquid animation for testing purposes within UE4. The animation was created in Realflow and consists of a liquid domain, a circular spline shape that was created from the…

Self-hosted Git server on Asustor NAS

A guide for setting up your own Git server on your Asustor NAS, using Gogs [https://gogs.io] to make the process easy and painless. This guide was written for Asustor because that's what I use, but it may prove useful for other NAS environments as well. I…

Dusting Off The Old (Original) Xbox

A few days ago I decided to make a boring day a little more interesting by taking out my original Xbox, that had been stored in a box under my bed for too long after a move... The last time I really used it was when I was around 10…

Dynamic Embedding Of Twitch Streams

Do you have a website where you want to embed your Twitch.tv stream, but only have it be shown when the streamer is live and hide it otherwise? I had the same problem so here's a quick solution that I came up with, which I've…